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Post by alucard on Dec 15, 2018 23:17:50 GMT
Just a few questions:
As I understand it regardless of casualties on both sides only the losing side has to take a morale test for melee.
How about impact and furious? Could you cause a unit to route by impact hits or is it considered part of melee?
Can a wizard hero that is part of a unit cast a spell before or after movement? I couldn't find that covered.
In the core rules it says a wizard can block a spell at "12 but the beginners guide says at "18.
Thanks in advance, Ricardo
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Post by onepagerules on Dec 16, 2018 15:50:00 GMT
Impact, Furious, etc. are all considered part of melee, so you only check who wins/loses combat once all attacks, magic, etc. have been resolved. The wizard can cast at any point during its activation, so before and after movement as well. Thanks for spotting that inconsistency with the spell blocking (should be 12" everywhere), I'll fix it ASAP! 
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