There are 2 or 3 AARs more on the blog at the time of me posting this. I have made some house rules regarding Break Tests that fit my (and my gaming buddies') temperament better (not quite as brutal, and with more emphasis on the presence of Heroes).
I have just dug out some of my NIB metal Moria Goblins:
This is what I found about the Morale house rules in one of the batreps:
"Each Hero within 12" of a unit provides one extra dice for Morale Tests. That means that a unit within 12" of one Hero would roll two dice and pick the best result for the test (three dice if within 12" of two Heroes, and so on). The unit may re-roll one failed dice for each Hero within 6" (not only results of '1'). This way it is possible to bolster the ranks by spreading out the heroes among the common troops, and being close to a Hero will actually strengthen the resolve of the warriors."