Our house rules (final strike, heroes in routed units) Oct 21, 2019 0:36:11 GMT onepageanon likes this
Post by Deleted on Oct 21, 2019 0:36:11 GMT
This is likely a very specific preference, but our group generally hates games where things are removed with no opportunity to every do anything. This stems from some very specific negative play experiences when our local warmachine/hordes scene got taken over by tournament players, but it's impact is still felt half a decade later.
So we added the following to the shooting rules after wounds are assign and models selected for removal.
After all of the attacking unit's attacks are resolved if any models are removed and have a ranged weapon, they can immediately attack the firing unit but the attack only hits on a 6 rather than using the model's quality. Then remove the model normally. The currently activating unit does not get to make these extra attacks.
And to the close combat we added the same sort of thing.
After all of the attacking unit's attacks are resolved if any models are removed they can immediately attack the attacking unit but the attack only hits on a 6 rather than using the model's quality. Then remove the model normally. The currently activating unit does not get to make these extra attacks.
We tried this for two games and it worked well. We had a giant boar take out the final wound on a liberation brother as it flailed around snorting foam and blood.
Heroes in routed units. Removing a 150+ or 250+ point hero because a couple extra 10 point guys died on your side is another feel bad situation. But we still wanted to make sure attacking a held objective gets the models off of it if things go right.
A hero in a routed unit is not removed from the battlefield. Instead after the rest of the unit is removed, the hero is moved away from the enemy unit 6" and then it is wavering. It must end this movement further away from all enemy models in the unit it is fleeing from or it is removed. If the hero cannot complete this movement because of intervening terrain or enemy models, it is removed.
I'm sure these rules are not for everyone and have some downsides, but we've enjoyed them so far (albeit only 2 games)