I think these changes clarify that: 1. The first scenario excludes melee attacks. 2. The morale tests happens not just once when the melee takes it down to <= starting size, but for subsequent losses also.
Moral - When to Test As units take casualties their psychological well-being deteriorates and they will be pinned by enemy fire or flee the battlefield. There are two times when a unit must take a morale test to see if it continues to fight:
- Whenever it takes wounds from missile or magic attacks which bring it down toand has half or less of its starting size or tough value (for units with a single model) after the attacks. - Whenever it loses a melee fight.
This might not be the best wording, but hopefully it gives an idea of what sort of clarify this section needs. For example, I originally did not consider dangerous terrain, so maybe this wording might be better:
Whenever it takes wounds outside of melee which bring it down to half or less of its starting size or tough value (for units with a single model). It also takes a morale test every time it takes a wound from now on.