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Post by ariktaranis on Jan 20, 2020 21:37:20 GMT
Hi! I'm looking at Wasteland Racing and am confused by the movement.
Do you have to move your cars full movement value (+1 or 2 d6) and does it have to be in a straight line?
For example, if I move +D6 and pivot once up to 90 degrees does that meant I move in a straight line but pivot the car on its center point or can I move part way, pivot and then move in the direction I pivoted?
I'm just confused because of Gaslands measuring sticks.
Thanks and I hope I've made sense!!
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Post by onepagerules on Jan 23, 2020 13:37:17 GMT
The way it works is that you move up to your movement value in a straight line and pivot depending on your action, and then you roll to see how much further you HAVE to move in a straight line. So for example if you have a Racer vehicle and take a Move action, you first may move by up to 12" and pivot at any point, and then afterwards roll D6 and move that many inches in a straight line. Hope this clears things up a little. 
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Post by spencer on Feb 3, 2020 21:41:30 GMT
onepagerules is this similar in theory to how flyers work in Grimdark Future, where the mechanic is set to emulate the movement/momentum of the vehicle?
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Post by onepagerules on Feb 4, 2020 14:19:46 GMT
The way I see it in Wasteland Racing the mandatory movement represents something between the momentum of the vehicle and the frenzy of the driver. 
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Post by happeltitus on Mar 10, 2021 19:17:36 GMT
onepageanon how does this work with extra pivots?
Can you pivot at any time during the +D6 portion of the move or does it need to be only at the beginning of that?
Example: I have a Racer and Road King. I choose to move only 9". I roll a D6 and get a 5, minus 2 from Road King for a total of an extra 3". Now I pivot up to 45°, move 1", then pivot up to 90° and move the remaining 2".
Is this correct?
It seems like Drift and/or Road King aren't super useful if they can only split up at most a 6" move (3.5" average).
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Post by onepagerules on Mar 10, 2021 23:21:55 GMT
Pivoting is not allowed during the +D6" portion of the move, no. Maybe road king needs to be re-balanced? Honestly I haven't looked into the game for a long time, but maybe allowing road king to pivot during the +D6" move instead of giving an additional 45° pivot could be better.
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