Hi! I'm looking at Wasteland Racing and am confused by the movement.
Do you have to move your cars full movement value (+1 or 2 d6) and does it have to be in a straight line?
For example, if I move +D6 and pivot once up to 90 degrees does that meant I move in a straight line but pivot the car on its center point or can I move part way, pivot and then move in the direction I pivoted?
I'm just confused because of Gaslands measuring sticks.
The way it works is that you move up to your movement value in a straight line and pivot depending on your action, and then you roll to see how much further you HAVE to move in a straight line. So for example if you have a Racer vehicle and take a Move action, you first may move by up to 12" and pivot at any point, and then afterwards roll D6 and move that many inches in a straight line.
Can you pivot at any time during the +D6 portion of the move or does it need to be only at the beginning of that?
Example: I have a Racer and Road King. I choose to move only 9". I roll a D6 and get a 5, minus 2 from Road King for a total of an extra 3". Now I pivot up to 45°, move 1", then pivot up to 90° and move the remaining 2".
Is this correct?
It seems like Drift and/or Road King aren't super useful if they can only split up at most a 6" move (3.5" average).
Pivoting is not allowed during the +D6" portion of the move, no. Maybe road king needs to be re-balanced? Honestly I haven't looked into the game for a long time, but maybe allowing road king to pivot during the +D6" move instead of giving an additional 45° pivot could be better.