Welcome to my Dust Planes Snakemen project log, unlike my other painting logs which show my scattershot painting efforts this one is explicitly focused on my attempt to make a 1000pt Age of Fantasy force.
Now I've got a large AOS/WFB Dwarf army which could easily fit AOF, I've also got various human forces from other games that could easily be used as the human faction. But I wanted a force explicitly for it, something a bit unique and focused for that ruleset.
Then a lightning strike, what about a Beastman list ? Its fairly simple and since Age of Fantasys Beastmen arent explicitly Chaos I dont have to be irritated by eight pointed stars everywhere and a lack of characterization. It also doesnt require many models (both because of the ruleset and the army list) so its fairly cheap and easy to store. Huzzah !
I don't like Goatmen though.
Thankfully I really like the 5th ed GW Lizardmen sculpts which have a distinctively primitive look compared to their modern counterparts and have a few sitting around. Not only are they more primitive looking but they also vaguely resemble the (very nice) Frostgrave Snakemen whom I'll incorporate into the force.
So after a rummage around I found these guys. Lets see where this goes
So, the 5th Ed Lizardmen Sauras warriors work fine as Snakemen simply because their not as Dino esque as their more modern counterparts. The Skinks however are quite close but have an issue, the crest. There's no such thing as a crested snake. So it was experimentation time. This was actually fairly risky because this was the ONLY plastic skink I had so if this fouled up I'd have to buy some (which adds time/money etc). Thankfully it seems to have gone ok in my opinion, using a scalpel and clippers and I shaved the crest off (unfortunately I had to take the top of the arrows off but eh) and here we are.
This guy should represent one of the "Hunters" in the list (effectively a Ungor with Shortbow to use its GW comparison)
So with that experiment completed it seemed like the time had come to finally put paint to model. A tester model, but a model none the less. Looking at Desert lizards and Snakes gave me lots of idea for colour schemes, they all tended to range towards the brown/yellow end of the sprctrum as is to be expected.
A simple white primer followed up with an all over of Aggros Dunes, I really like contrast paints and Aggros Dunes can be used for so much ! This was followed with Leather Brown scales, Cadian Green for leather (I'm going for a vague Native American feel so trying to use more naturalistic colours and stuff you'd have on hand) eith Blood Angels Red contradtfor fabric and Brainmatter Beige (with a wash) for wood. Metal is Bronze for your standard troops and iron/steel for the more Elite warriors.
Whilst I like the 5th edition Shields for these guys their a little too Meso American for my taste so I'm making my own in greenstuff
Once that tester was done it was time for the Skink or 'Hunters' in this list. Unlike the Sauras these guys lack the heavy scales to paint brown, so I merely stuck with the skin tone. There were more interesting details though like the quiver etc. Colours were pretty much the same as last time.
From the Elite of the Elite come the warriors called...Elites.
Simply a Frostgrave Ghost Archipelego Snakeman armed with a great weapon (as is the standard loadout for Beastmen 'Elites'). Unlike his brethren he has iron/steel weapons to indicate his higher status. Within my own fluff they are considered the superior caste, the most Snakelike and strongest.
These guys are a bit of a faff to mount on 25mm bases (they come with 30mm) and future ones will have legs bent somewhat to ensure they stay within, nothing I hate more in a miniature then overhang.
So now the testers are out the way, its time for the full units. It was something of a slog to really get there with the warriors. Less because of the difficulty in painting them, more in that press moulding, carving and then painting the shields took FOREVER. I also over did it by 5 models since my final list only needs 10.