The final paragraph of the Aircraft special rule on pg. 14 reads...
When an Aircraft is activated it must move a full 18” to 36” in a straight line. If this move brings it off the table edge then its activation ends immediately and it must be placed back on any table edge you choose.
My question is - do Aircraft even take “normal” Actions? They obviously can’t take a Hold action (they have to move) and Charge actions really don’t apply - they cannot fight in melee. So... is the intent that an aircraft can either take an Advance action (moving a full 18” then firing it’s weapons) ...or it can take a Rush action - moving a full 36” with no shooting?
Any answers or clarifications are welcome. 👍🏻😀 - G
That's correct, if the Aircraft is within 18" of a table edge it will fly off and won't be able to shoot.
Hm this made me very unsure if I have played aircraft correctly.
The way we've played it is: Aircraft is like a normal unit, in can turn before flying any amount of degrees, then flies in a straight line 18-36". So it would never fly off an edge.
If I understand you correctly: Aircrafts fly in a straight line, when it is less than 18" from a table edge it flies off and enters on any edge (forfeit action). In essence it cannot turn except when it reenters the battlefield?
If that's correct I think you need to claritfy aircraft special rule honestly
"When activated this model must always move 18”-36” in a straight line, and if it goes off-table then its activation ends and it may be placed back on any table edge."
We never mention that you can turn before flying, and the rules imply that you'll eventually fly off the edge because you're going in a straight line.
Yes straight line! But a straight line from what point? Obviously you mean the way the model is presumably pointing. But this line could be drawn from any side of the model. I'm not trying to do a strawman here, I just try to convey how the current rule "aircraft" can be missinterpreted (and was by me). It has a huge impact on how effective an aircraft is on the battlefield. Adding a "model may not turn during its activation" would've made it more clear to me for an example.
Yeah I must say, we have never played a game with an Aircraft unit, but I had always assumed it meant you pick a direction and then move at least 18" in that direction....thus, flying off the edge would be a strategic decision on your part...