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Post by Verses on Sept 27, 2020 16:14:08 GMT
Hi Guys,
I'm new to the OPR systems, but I like what I've read. Set up a bit of a campaign, aiming for a Hive City Gangs kinda vibe, so if you'd like to get involved, nudge me on Discord.
We'll try to keep this thread clear for Lists, reports and Updates.
I've gone through the rules and cherry picked the ones I liked, and made a couple small changes.
Special Objective - randomised Deployment style - randomised Extra missions - randomised Side Missions - Always 1 Shared and 1 Hidden, then random Extra Actions - All (Covering fire confers a -1 to the target regardless of hits) - unless someone doesn't have the rulebook, then ignore Random Events - ignore Battlefield Conditions - ignore Terrain/Objective effects - ignore Fog of War - ignore CP - play as written, but 2 CP per round if your leader is alive, 1 CP if they're knocked out. 1 given at the start of the round, 1 upon activation of your leader. Critical hits - ignore Suppression - play as written, but no suppression marker added if they win combat (could potentially remove one there), but they do get one if they are stunned by melee combat City Fighting - ignore
Aiming to have a few games a week so it'll be Parallel play All other campaign rules as written (except random events as above) Scoring as previous campaigns - your VP divided by Battles fought
Potentially in future I'd like to use more of the xp special rules n things for the grunts, and a way to advance them to heroes too, but that's for another time...
Playing on TTS (so we can use ladders and get cool screenshots)
Add lists below and lets get playing!
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Post by Verses on Oct 3, 2020 14:53:38 GMT
I did a second battle report. No pics, but enjoy anyway
TRANSCRIPT OF MESSAGES RECIEVED MEDUSSATUM IV PLANETARY DATE - SLYTHTOMBA XII, 41056
TRANSMISSION FROM ALPHA-A1 - 0412 ********************* It’s time for some Sabotage. Our territory has been too close to those filthy Xenos infected Soul Suckers too long. We’re planning to destroy a valuable asset they have. We don’t know how it works - it’s not digital, but we know it is not good for our Data Stores nearby. We plan to keep our casualties down, conserve our strength for future missions. No point wasting good CPU on these monstrosities. It seems that they know this, but we also want to hold the battlefield centre. They don’t know that. We will spread out, using our greater firepower and strength in numbers to defend our objective, and to slowly advance towards theirs. ********************* TRANSMISSION ENDS
TRANSMISSION FROM ALPHA-A1 - 0438 ********************* We were in position and had no idea where they were. We waited for them to show. A few moments pass, and suddenly two groups of scum appear. Our left flank was badly out-numbered, but we had to make the most of our numerical advantage in the centre and on the right. Our boys moved up and started firing, while on the left side a grotesque creature charged and attacked Prime-Gamma. He defended himself well, retreating back to fire upon the beast. Despite heavy fire on their ranged units we failed to make much difference, and their sniper stunned Caratan-01 on our data stores. We feared the worst. That’s when Xenon-7 pulled it out of the bag (‘it’ is a Plasma Burst Carbine) managing to knock out the monster in the building ahead. 1 down, 4 to go. The odds swung into our favour, so long as we could hold the left. Giai-247 managed a stun on the left, potentially saving Prime-Gamma from retaliation. One of theirs sped across the battlefield on their ugly brutish analog bikes, leaving the left flank to bolster the centre.
Less than a minute later, Prime-Gamma was knocked out by the next aberration on the left flank. There is no safety in the Hive City. Moving up in the centre, Xenon-7 continues his streak, stunning one of the bikers, the one with the close combat weapons that would have torn a Cultist apart. He was followed by our Alpha, who stomped the fallen biker, taking it out of the action before it had a chance to attack. Moments later the second biker, the sniper, got some revenge there, stunning Xenon-7 in retaliation. The rest of the squad moved up, providing covering fire and getting into position to hit hard soon. On the left, Giai-247 stunned the creature that took down Prime-Gamma.
The sniper continues to rain down fire, but our proud Hero deflects the shot and continues on. Returning fire fails to impact though. Giai-247 charges up on the stunning beast and manages to take it out of the action. The one that had been stunned at the start of the battle moves up and flames the courageous Giai-247, but the machine protects. The thing then flees the battlefield as the impact of it’s lost comrades sinks into its thick skull. Our right flank Vanguard moved up to destroy the enemies objective, and then managed to wound the opposition Hero as well.
In the dying moments of the battle, the sole enemy Hero strikes back desperately, snap shooting with a sniper rifle, with little effect. Our Fire Team managed to execute them without much effort, claiming the battlefield centre, the objectives and the battlefield clearance. Recovering Carantan-01 from stun also claims us a boon from the Machine God, funds to spend on more machinery. ********************* END TRANSMISSION
TRANSMISSION FROM ALPHA-A1 - 1832 ********************* Our wounded cultist recovered with no negative effects. We have spent our resources on a new weapon, gifted to the courageous Giai-247 for stunning and then finishing off his opponent, and surviving the gout of hellfire that followed. We wait for the next enemy to approach ********************* END TRANSMISSION
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Post by Verses on Oct 8, 2020 15:04:18 GMT
TRANSCRIPT OF MESSAGES RECEIVED MEDUSSATUM IV PLANETARY DATE - ORKTOBA VII, 41056 TRANSMISSION FROM ALPHA-A1 - 0834 ********************* We have found the secure location, we must control it to proceed with the development of the ancient heretech. There is just one hurdle, a band of ex-appliances is standing in our way. The Machine Cult aspirants are technologically learned, but inferior in many ways. They do have some tech advancements that intrigue us however, their eyes appear to confer an accuracy that our tech has yet to develop. It would be advantageous to capture one and perform an autopsy. We must focus on the task at hand. Control of the access point upon the walkway. We must also ensure a secure perimeter so we will be flanking wide to capture our foe and maintain a tight border. We appear to be equidistant to the access panel, so we will rain death upon them until we can seize the point. ********************* TRANSMISSION ENDS TRANSMISSION FROM ALPHA-A1 - 1002 ********************* They moved fast, with a fighter unti heading straight to the control point. In response I (Alpha-A1) called upon our Canticles to gift a boon of movement, allowing us to approach with speed as well. Using a combination of speed and stealth, all of the troops on the battlefield moved up to take advantage of the terrain and prepare for the oncoming firefight.  Their Walkie-Talkie abomination took the main objective, so we approached more cautiously and started to fire some warning shots. Delta-8008 firing at an old vidscreen remote, with Xenon-7 on his tail both now meters from the control panel. In retaliation the other Walkie-Talkie fires down at Xenon-7, attempting to take our Plasma Burst Carbine. Yin, our ranger takes a perch on a walkway nearby and manages to hit the first Walkie, stunning it. Then in turn I rush past the stunned heretech to claim the mission in the name of the Machine Spirit.  This may have been a mistake, as immediately the stunned Walkie recovers and prepares to fight again. Perhaps it would have been best to use the opportunity to take it out. However, Xenon-7 took a shot and managed a stun on the second Walkie, removing the immediate threat from the area. Oncoming fire did not shake Delta-8008, as he also got a stun on an appliance, the strange old remote. The second Walkie recovered as quickly as the first though, popping back up again. Giai-247 took a risk here, negating cover to get a better shot on their Chef, a hideous robot based on a modern food preparation and heating device. The risk paid off, with another piece of homeware stunned. Their leader failed to make contact with his shot, while I also failed to connect with the writhing and reassembling figure in front of me. Their remote recovers, the third of the round to do so on the opposing team. Finally on the main front Yin-C4C5 takes another shot at the Angry Walkie, only to have it bounce off it’s armour. Meanwhile, Prime-Gamma and Carentan-01 have been flanking hard, and are starting to approach their positions.  The close Walkie attempted to take out it’s greatest threat, the Plasma Burst Carbine in the grip of Xenon-7, but the crazed automaton failed to land a strike. Attempting to maximise impact Delta-8008 fires at the downed Chef, only to miss and have it reassemble in front of him. A few shot fired back and forth, but it was Xenon-7 shooting at point blank that finally did some damage, stunning the Walkie again. Our brave leader (Alpha-A1 AKA Me) then charged the downed enemy to take it out of action completely. Xenon-7 takes a blast in the face from Gossip, and hits the deck as well. Giai in retaliation gives the chatty Walkie a full charge of Plasma, but the opponents armour holds tight. On the far side, the boys continue to approach their vantage points.  Delta-8008 is targeted but missed while Xenon-7 gets back to his feet. Both the Remote and the other Walkie fire upon Giai-247, who returns with a direct hit on Gossip. The Walkies armour still holding seemed to be blessed by some heretical God. Machine Cult Difilers the lot of them. In the firefight Giai-247 was stunned, and then taken out by a callous and cheap shot from their leader. A dark and insidious Defiler. Yin stuned the invincible Walkie, avoiding the things armour by hitting it in the back. Both Delta-8008 and Alpha-A1 fired upon the weird Blender that they call a leader, wounding the monstrosity. Prime from behind enemy lines got a clear shot on the Chef, but failed to connect.  The dire Walkie recovered again. Machine curse them all. Focussing fire on the Microwave failed to have an impact, the thing still standing after shots from Xenon and Prime-Gamma. The vile enemy had similar luck targeting Delta-8008 though, our soldier standing strong after shots from Blend and Remote. Delta-8008 moved up under the fire, but the distraction was too great and he failed to connect with the Microwave. Then Chef replies with a blast to the CPU, but our Data-Brother stood strong. As strong as Delta-8008 was, Gossip was lucky. Taking another hit from Alpha-A1 but still not ducking out. However at that point, whatever God they pray to abandoned them. They fled the battlefield leaving us with the objective, a secure perimeter and another boon from the Machine Spirit. ********************* TRANSMISSION ENDS TRANSMISSION FROM ALPHA-A1 - 2212 ********************* Giai has made a recovery, and Xenon-7 has used his battle experience and some of the tech from the filthy defilers to create a new prototype optical sensor, giving him assistance in shooting. We have yet to spend our newly gifted credits, our hope is to recruit a new specialist in the near future. ********************* TRANSMISSION ENDS
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Post by Verses on Oct 9, 2020 17:22:26 GMT
TRANSCRIPT OF MESSAGES RECEIVED MEDUSSATUM IV PLANETARY DATE - ORKTOBA IIX, 41056
TRANSMISSION FROM ALPHA-A1 - 0524 ********************* We have received a communication from the enemy. There is a force gathering on the far side of the Manufactorum fields. We have no hope of repelling them alone, so we will team up with the Soul Suckers to defend our contested territory. We can only hope that they suffer casualties at the hands of our enemies, but we cannot be seen to attack them, lest our honour is besmirched by the action. We will fight alongside our recent foe to extinguish this new threat. Then we can attack them another day.
It is clear that the invaders are wishing to take out our forward base, the refueling depot in the suburtatem. We must destroy their stockade in order to prevent them advancing further into our territory. We must also keep them from progressing forward and sweeping our flanks. It will be best if we can do the same to them, encroach on their rear, cutting off their retreat and hopefully finishing off any stragglers. ********************* TRANSMISSION ENDS
TRANSMISSION FROM ALPHA-A1 - 0954 ********************* We have set up in the buildings overlooking a small square. There is a lot of open ground, and excellent line of sight. We hope the opposition hasn’t got a sniper. We saw movement in the buildings on the other side. We have not yet seen the Soul Suckers. If they have double-crossed us I will personally slaughter them all. ********************* TRANSMISSION ENDS
TRANSMISSION FROM ALPHA-A1 - 1006 ********************* The Soul Suckers appeared in front of us just before the first shots were fired. The Sister, a defiled sniper was the first to strike, stunning one of the bikers. That was followed by another infected being taken out. Thankfully our Sister Giai-247 managed to knock out the one who made the shot as they moved. At that point the Brother took out the stunned biker, leaving our allies down two already. The biker sniper, named Annie, took a good shot, but an unfortunate ill wind meant the shot faled to wound. At the same time a cannibal ‘Spine’ ran out and took fire. Valentine of the Suckers charged the crazed individual, but the fight was inconclusive. Our Prime-Gamma succeeded in wounding the lunatic though. That is followed up with shots from Xenon-7 who stuns, and Yin-C4C5 who takes it out of the fight.
This was retaliated by the enemy sniper, firing on Yin and stunning her. At the same time in the centre of the fight, Valentine charged again, into the mob of inexperienced fighters known as ‘The Ribs’, taking out one of them straight away. Glorious Alpha-A1 takes out another cannibal ‘The Fingers’, but the Brother hits Alpha-A1 back, causing a surface mechanics wound. The melee in the middle continued to grow as a cannibal charged Valentine and bit hard, taking the xenos infected to the floor. Xenon-7 provides covering fire for our temporary comrade, taking out another of ‘The Ribs’ and stunning the last. Sadly it’s not enough as one of the enemy leaders stepped over and finished the Soul Scummer off. While we were glad to see the back of a defiled soul, it was hard to see our allies fall. They still had some strength though, with their sniper stunning the sniper Sister with another good shot. Where was your corrupt God then? Giai-247 stuns the melee oriented cannibal, who then flees the battlefield. This habit dies hard, with the last of ‘The Ribs’ also running in fear. Unfortunately our allied sniper also left the battlefield.
With minimal soldiers left on the field, it was time to advance, although the machine gun wielding Brother got an early hit on Xenon-7, causing a wound and stun. That’s then followed up by the Pastor, who takes out our Glorious Cultist. In return our squadron moves closer to finish them off, and Prime-Gamma lives up to that promise. Taking out the Sister, and one of the biggest threats. George, the mostly useless, but only surviving member of our temporary allegiance then also fled. We will not accept such cowardice in our battle comrades. Vengeance shall be swift.
The Brother continued his impressive rain of fire, hitting Alpha-A1 but failing to impact. Prime-Gamma continued his advancement through the centre, and made contact with our objective, planting the poisonous detonation device which prevented them from refueling their weak mortal bodies. Carantan also sprinted forward, while our Brother and Sisters fired upon the enemy, to claim the flank and prevent their easy retreat. ********************* TRANSMISSION ENDS
TRANSMISSION FROM ALPHA-A1 - 1006 ********************* We achieved all of our goals, and received another gift from our Machine Spirit guide. However the fates were doomed for the advanced Xenon-7 as his CPU was found corrupt beyond repair. We have done our best to reassemble our compatriot, recreating his Machine Spirit from our data backups. Sadly, he is not what he was, reset to a previous back-up, one lacking the skills he had developed. We continue to mourn the Spirit that had developed prior to his restoration to factory settings. We had been saving our credits for a new weapon, but the cost of reconstruction and spare parts has set us back. ********************* TRANSMISSION ENDS
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Post by Verses on Oct 15, 2020 18:38:04 GMT
TRANSCRIPT OF MESSAGES RECEIVED MEDUSSATUM IV PLANETARY DATE - ORKTOBA IX, 41056
TRANSMISSION FROM ALPHA-A1 - 1624 ********************* Another clash of multiple groups in order to gain some significant advantages. There are water supplies, a safebox filled with valuable intel and most importantly, a box of RAM upgrades that we are wanting. While the other items will sell for a good price, that RAM will allow our group to all finally play Team Fortress II without lagging thanks to our server farm struggling.
There is the stange group of sentient appliances who apparently haven’t decided that service of the Human overlords is their lot in life, and a strange group of sudo-religious nutcases. We shall teach them that the Machine is the only way.
We have prepared our positions around the buildings, ready to pounce on the valuable objectives as soon as the enemy makes a move. With covering fire and the Machine we will be triumphant. ********************* END TRANSMISSION
TRANSMISSION FROM ALPHA-A1 - 1643 ********************* It began. One of the smaller creatures with the unclean group moved headed towards the objective further from us. Let the others battle that one out, we were focussed on those closer. Xenon-7.1 moved onto another building, closing the gap between us. The appliances also leapt into action, the small electronic cooker taking position at height. The Battle Sister jumped the gap between buildings to bring our brethren into range, we were watching that one closely. Towards the centre of the battlefield Yin-C4C5 approached the middle objective, the valuable one. Amplifier shimmed along it’s perch to try to gain a shot in the future while the second smaller thing climbed up to gain a better view. Finally someone took a shot - Giai-247 totally missed the chef-bot, which was a shame. The Angry Walkie-Talkie creature ran towards the far point, good news for us. The Pastor guy on the religious nutcase team also climbed up, his ‘holy’ aura a dangerous influence on the sniper Sister. Our leader (your truly Alpha-A1) was smarter though, and took the chance to claim the left Objective. He also cleverly hid to prevent too much fire coming from the appliance squad. The battle Brother took steps to remove himself from the corridor of doom on our right flank. Delta-8008 fired at the Sister but missed, the Remote moved up, and Prime-Gamma headed into the corridor now the far end was clear. The numeric addition machine moved to cover the far objective, while Caratan-01 went around the far side to claim the right flank. We have yet to see the leader of the kitchenware.
The Sister took two shots, stunning our newly rebuilt Xenon-7.1, but he came around right away. At that point the Machine Spirit sees fit to let him spot 10 credits hidden under the airway piping he had fallen behind. Good find by the new old guy. Angry took a shot at one of the recruits on the far side, but missed as predicted, then the Pastor misses his shot at Xenon-7.1. Prime-Gamma took the chance to go for the Firth Brother, and stunned the fool. The other Walkie Talkie also fires at the recruit, and actually hit him, stunning the surprised newby. Despite a face full of lead, the beginner recovered, which gave Carantan-01 a chance to finish off the First Brother of the weird cult. Giai-247 took a hit from the microwave-bot, while the other recruit failed to hit either Walkie. Giai-247 returned fire at the Chef, but sadly the Spirit was not with him and the shot went wide. The speaker unit retraced it’s steps back to our side of the field and managed to get a hit on our courageous leader, taking a wound to a psonic tentacle. Of course Alpha returned fire, with the guidance of our magnificent benefactor and amplifier had two new holes. It doesn’t sound so good now. It survived, but only just. The number pad returns to our side as well, teaming up to overwhelm Alpha-A1. Delta-8008 fired at the First Sister sniper, but got distracted by a subroutine and lost his data connection to his optical receivers. The mechanical abomination known as ‘Chig Chug’ also grouped up to swarm Alpha-A1. Yin-C4C5 continued his approach of the centre objective, claiming it for the Machine Spirit. The animated Blender appeared to have a fuse blown as it did not move again.
That damn sniper - took out our beloved Xenon-7.1 with the first shot. Revenge for her Brother, but our vengeance will come (see entry X74Fg32). Alpha-A1 sadly failed to hit the stunned Amp, giving it the chance to recover. On the far side, the Second Untested cult guy actually managed a hit, stunning one of the Walkies, and claimed the objective in the same movement. Alpha-A1 escaped the first of many shots from the Remote, while Prime-Gamma scaled a building to get a shot off, but the syntax error persists, time to run a diagnostic check and defragment all disks on that one. ‘Angry’ recovered and the freaky Priest fired upon Prime-Gamma, failing to get through the armour. Giai-247 shot and missed, ‘Gossip’ shot and missed, a recruit shot and missed. Delta-8008 then broke the trend and hit the sniping Sister, stunning the witch. Yin-C4C5 steps out from his centre point hiding place, and gives the other recruit the full force of the Plasma Burst Carbine, instantly knocking the freshy out. The damn Microwave continued to ping Giai-247, failing to do damage, but suppressing the blessed Sister. Carantan took advantage of the lackl of sniper fire to step out, carefully locking onto the prone body of the Sister and taking her out of the action. Another shot missed Alpha-A1, and the Blender finally finished installing the basic motion program.
The other Recruit moved up to take his fallen fellows place on the objective. Alpha-A1 performed a tactical retreat to gain a better view, hitting the Calculator, but not wounding, the big squishy buttons providing surprising resistance. Chef missed Giai-247, the Pastor hit Prime-Gamma but didn’t wound and Yin-C4C5 hit Gossip but didn’t penetrate. The ‘Ex’ Blender then missed Yin-C4C5. A hit went through on the Village Idiot Vicar from Prime-Gamma, and Chig Chig hit Alpha-A1. Caranta attempted a wound on the Pastor but no wound happened. Gossip fired at Yin-C4C5 failing to get through the armour. Another hit on the Cath-Alcoholic Pastor from Delta-8008 didn’t damage but the Angry Walkie managed to stun our guided compatriot Yin-C4C5. In the endless trade off of bullets, Giai-247 finally managed to do some damage to the demented microwave. Two more of the small electronic things stepped out to take shots at Alpha-A1 before they fled the field knowing defeat when they saw it. ********************* END TRANSMISSION
TRANSMISSION FROM ALPHA-A1 - 2022 ********************* We have secured all of the objectives and claimed our victory in the name of the Machine Spirit. We grow in strength each day. Soon we will ascend.
No serious injuries to our fallen brethren. We will keep our credits to afford a big new gun soon.
Some of the Cult has developed new skills. We shall bring destruction to those that stand in the way of progress. ********************* END TRANSMISSION
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Post by Verses on Oct 15, 2020 19:31:38 GMT
TRANSCRIPT OF MESSAGES RECEIVED MEDUSSATUM IV PLANETARY DATE - ORKTOBA XIII, 41056
TRANSMISSION FROM ALPHA-A1 - 1127 ********************* Those damn appliances again.
Perhaps today we shall be rid of their Machine Spirit rejecting heretical excuses for mortal shells.
We must spread wide to claim the whole battlefield while also taking and holding the four points through the middle. These are battery rechargers that the filth-bots desperately need. We will force them to abandon hope and then use them to boost our powers.
Waiting in position, covering the arena with our rifles. Our special weapons will go wide and our striders will stay centre to claim the objectives. ********************* END TRANSMISSION
TRANSMISSION FROM ALPHA-A1 - 1201 ********************* Giai-247 snaps a shot at Chig Chug, but it’s saved by piecemeal armour, and the remote-bot misses it’s return shot. Prime-Gamma heads off on the right flank and an objective. Towards the centre, the Angry taking device claimed a different battery store. Xenon-7.1 fired and missed the calculator - perhaps we need to recalibrate his optics since the rebuild. Numbers moved over on our right flank as well. Brave leader Alpha moved up in the centre, but the boxes block further advancement. The other Walkie, Gossip, moved up to cover its brother, coming into range of Delta-8008, who missed anyway. Amp moved across for another objective, and Yin-C4C5 advanced on the left flank. The microwave seemed to lose heart, and backed up and Carantan-01 approached the centre crates. The Blender unit stays put, but has developed a WiFi unit granting a bonus to his nearby underlings. Thankfully he has yet to install a signal booster, but we were cautious of their additional range.
Giai-247 manages another hit on the Remote control with legs, but still no damage done. The amp moved up on ground level below, claiming another battery store. Prime-Gamma then got a crack shot at Numbers, taking it out of action with a single blast from the Plasma Burst Carbine (the hallowed weapon of the Machine Spirit). Chig Chug fired back at Prime-Gamma, but could not breach the armour. Carantan-01 climbed a crate to get a shot on one of the Walkies, but the feat exhausted him, and the shot was wide. Microwave came out of hiding to fire at Prime-Gamma, stunning our proud soldier. Alpha-A1 takes a shot at the wide open Gossip, but doesn’t penetrate. Their leader and convenient food preparation device ‘Ex-Blend’ joined his comrades on the roof, ready to continue sniping. Delta-8008 follows up Alpha-A1s attack, with a miss, and in return gets hit by the Angry one. Yin-C4C5 decided to give up the high ground and enter the open to get a shot off at Angry. After nearly falling after leaping down from the crate, he only catches the Walkie with the edge of the powerful blast, failing to make an impact. In return, the other Walkie hits Yin-C4C5. Xenon-7.1 manages a long shot, and out Gossip. Perhaps his optic calibration is good after all.
Chig Chug downed our wonderful brother Prime-Gamma. Taken out in the most dishonourable way possible, shot in the front, while armed. A disgrace. Yin-C4C5 bucked her game up, and stunned the remaining Walkie. Delta-8008 got a long shot on the Chef, but didn’t cause any damage, and then the food heater returned the bullet. Carantan-01 still missed despite the close range and height advantage. Their cowardly leader moved back out of sight again, while our brave warrior in chief swarms the Walkie and gives it what for at point blank. A technical issue caused him to miss though (not his fault). Amp came around to fire upon Alpha, but missed with both guns. Xenon-7.1 sprints for Prime-Gamma’s objective. It appears he had forgotten to claim it, focussing on destruction of the enemy rather than the mission at hand. What a hero. Giai-247 continued the bullet trade with Chef, the multi-battle rivalry taking over nearly all subroutines.
Chef ignored the bitter rivalry, playing for the mission - the fool. He succeeded in stunning Xenon-7.1 though, preventing the rebuild from claiming the right flank objective, although he received almost instantly. Angry missed Alpha-A1 at point blank, Yin-C4C5 hits Amp and Amp hits Yin-C4C5 but no wounds on either side. Giai-247 abandons his true calling to take the objective that Xenon-7.1 could no longer reach. Chig Chug, on a roll managed to stun Delta-8008, while Alpha-A1 stunned Angry. To avenge the fallen, the Blend-bot finally made an attack, on our invulnerable pariah, Alpha-A1, failing to wound of course. Delta-8008 recovers just before the end of the fight, and Carantan-01 pulls the final blow, taking out the stunned Angry to join it’s sibling. ********************* END TRANSMISSION
TRANSMISSION FROM ALPHA-A1 - 1336 ********************* With the appliances scattered we collected the batteries, but we felt the loss of a bonus. We had failed to please the spirit with our spread on the battlefield. Next time we will not fail.
Our Brother Prime-Gamma suffered a complete CPU meltdown, and could not be rebooted. Only one of ours was taken out, but ill winds blew corruption into his storage banks and his OS is toast. Goodbye soldier, may your spirit join the Machine. ********************* END TRANSMISSION
TRANSMISSION FROM ALPHA-A1 - 1336 ********************* On inspection the battery stores contained much more than we had hoped. With this new tech, we can finalise our grand database, and submit our Machine Souls to the Hive Matrix. We shall leave the physical world to become pure data. We shall be with the Machine Spirit forever. We leave only our physical shells, and weapons, for another Machine Cult to use and ascend as we have.
01000110 01010101 01000011 01001011 01011001 01001111 01010101 00100001 ********************* END TRANSMISSION
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