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Post by shaboostein on Sept 28, 2020 20:40:01 GMT
I just had some questions after reading through the Nomad Faction in the v1.0 Factions Book.
"Gravity Trap Launcher: Place a gravity trap marker within 6“. All enemies within 4“ of it halve their speed."
When is the gravity trap marker placed (after deployment, during activation, etc.) ?
"System Overrider: When activated pick one enemy squadron within 6“, and you may activate and control it as if it was your own squadron."
Does the controlling effect last until the end of the game?
"Mirage of the Void, Con: All ships and squadrons in your fleet must be exactly the same, and you must take at least two copies of every model."
Does this mean every ship has to be identical, or that every ship of the same type must be identical (i.e. all "Light" ships must be the identical)? Would this effectively remove the possibility of including anything limited to 1-per-fleet (like heroes and titles)?
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Post by onepageanon on Sept 29, 2020 10:05:08 GMT
Gravity Trap - The marker is placed when activated. System Overrider - The control lasts only for that activation. Mirage of the Void - All ship must be of the same type, so a full light/medium/heavy fleet. Only heroes are limited to 1 per fleet (titles can be taken unlimited times). Thanks for the feedback, we'll tweak these rules in the next update. 
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Post by Heitomoss on Oct 4, 2020 2:18:08 GMT
So, in the case of Mirage, I could have 3 Heavy Ships and 6 Squadrons, as long as all involved are equipped exactly the same? And what about a Hero in there?
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Post by onepageanon on Oct 4, 2020 2:52:43 GMT
That's right, and no hero in there (due to the max. 1 hero limit).
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