Took a bit to figure out the lists was a spreadsheet, which is a little embarrassing for me lmao. Anyway couple thoughts
1) Seems to be no reason to ever take a governor over a general, since a general with trooper armor and elite will be better for cheaper. 2) No difference between heavy blaster rifle or regular blaster rifle. Maybe a point of AP or something? 3) Is the utility droid just there to be a spare wound? Might be better to not give it hero if so, so it dies before anything of value.
4) Whatever program is doesn't seem to be listed anywhere.
5) I love the addition of neutral/criminal factions so much you don't even know.
Otherwise I like it. And there's plenty of room for growth. Legion offers plenty more units that could get rules in this, like the Imperial Grav Tank and so forth. I know OPR isn't really built for big hero units but there's also lots of room to add jedi/etc.
One thing that could be done once the epic-scale rules are finished is giving rules to x-wing units. Something like this would be pretty fun...
Thank you for taking the time to look over GF Stellar Conflicts. First, let me say this was always intended as a starting point so others could expand / improve upon what I started. I kept the troop lists as excel spreadsheets so people could easily modify anything listed. I will give you my reasoning for your 5 points: 1) I wanted to give some diversity in the leaders to reflect different models. A player can choose a Governor, an ordinary General, an elite General (and the Generals can upgrade their armor Mud Trooper style). I did not concern myself with potential overlap between these models as they represent different leaders. 2) The word "heavy" in Heavy Blaster Rifle is an artifact from a previous version of the lists and should have been removed. However, I do like the idea of AP(1) for Heavy Blaster Rifles. 3) The droids were the beginning of a thought process that I never really finished. Sorry for that. Maybe someone can expand upon droids. 4) "Program" was going to be scenario - specific (like opening locked doors) and / or the ability to change the allegiance of neutral / enemy droids / computers / automated weapons systems based on Quality Checks (probably opposed rolls). Again, another incomplete thought process. Sorry. 5) I'm also very happy with the way these lists were done.
Please feel free to add or change anything listed. I would be happy to see updated / changed spreadsheets uploaded to this forum thread. All ideas are welcome. My current list of things to do is so long I don't know when I can get back to the rules set and troop lists.