Post by scipiusmaximus on May 12, 2021 19:18:38 GMT
Decided to take a look at the One Page Rules for Grimdark Future: Firefight since it's similar to Warhammer's Kill Team game. (Or at least I think it is) Would like to under the One Page Rules variant in order to have a simple to understand game to play with friends completely new at wargaming.
I have a question about Units whose answer I cannot derive from the One Page Rules PDF. - What are the rules with regards to Units? - Is it mandatory to use Units? - Why would I want to use Units?
Are identical models supposed to form a unit?
The reason why I am asking is because from what I understand, models in a unit are supposed to "stick together". But in a skirmish game it might be an advantage for models to operate independently.
Wondering if there are rules with regards to forming units. If not, what are the advantages of forming units from models?
Post by brutusaurelius on May 13, 2021 0:22:13 GMT
So most Units are going to be single models operating independently in a Firefight match. There are some multiple model units here and there, and they act as one single unit. They have the advantage of being able to take some injury without having to make Wound rolls, as the extra models get KO'd.
Post by scipiusmaximus on Sept 21, 2021 14:35:37 GMT
Bit of a late reaction, but thanks a lot for the clarification. Now I understand that units basically are composed of cheap units. Checked Battlescribe. Noticed that most options are individual, but for example "Plague Walkers" come in units. Now I understand how I have to image Teams being composed.
The way I think of it, you have a "group" of 3 guard troops who stick together as a "unit", and you have a single Battle Brother who is a unit unto himself. Guessing they did this because the guard individual would get wiped out very quickly otherwise?
It is a bit confusing though when you first look at it, because I always think of "units" being the larger scale Grimdark Future (ala 40k full) type nomenclature.