|
Post by grumpymuppet on Nov 4, 2021 12:22:49 GMT
UltraModern Gunfight - rules in brief.pdf (172.52 KB) UltraModern Gunfight Force Builder.pdf (138.62 KB) Presenting - my homebrew OPR take on what infinity should be. My best friend and I love infinity models and lore. However the ruleset is bloated and both the game and list-building seem unnecessarily complicated. The order system in ultramodern gunfight is inspired by that of iron cross and Seven days to the River Rhine, although adjusted to suit a skirmish level game. So I have streamlined the game. I would love any feedback. We have played a few games and I am really happy with how it plays. I am hoping to put together an army builder, using excel or sheets. I also need to write the lists for the remaining factions. I have considered using the same system for grimdark future models / lore. I hope you enjoy this as much as I have and am going to do.
|
|
|
Post by gil on Nov 6, 2021 2:03:44 GMT
I really like your ideas.
I've written up my first impressions and some more technical feedback. But I'd like to proof-read my reply.
Thanks in advance.
|
|
|
Post by onepagerules on Nov 6, 2021 12:13:39 GMT
|
|
|
Post by gil on Nov 6, 2021 16:14:14 GMT
Update: Feedback within direct message.
|
|
|
Post by grumpymuppet on Nov 10, 2021 22:56:04 GMT
Attached is a guide on points cost. If anyone would like a nudge at creating a list for any of the factions not yet made, i'd love to see. PLease try and only use the 'veteran' troop for onw entry. To improve differentiate between line troop and elites, consider using the 'trained shooter' upgrade. Attachments:UMGF points.pdf (81.13 KB)
|
|