I'm a new OPR player, actually, the first game will come very very soon, with my 10 years old son.
My son always wanted "warhammer miniatures". I can understand him, they are very appealing. But as an old experienced gamer and toy librarian ( yes, true job), I know the prices, the difficulty to even start a casual game, the rules layers and so.
So I promised him, we'll play "warhammer stuff" in a different way, and I found OPR. Bravo OPR for your ruleset, a very clever way to play.
And I choose to play 10mm scale, individually based. You can find a unit of 10 miniatures for less than 3€. It was a no brainer for me.
So, I offered him as a christmas gift a fully painted 10mm armie :Undead. And I started my own Wood Elves. And now it's time to fight !! He has a huge army, mine is still gathering.
We will start with 1000 pts armies. Here are the warriors.
I made a few changes in the rules, to reflect the sensations we want to find.
1) We use cm instaed of inches,for obvious reasons. :-)
2) Only the first rank can strike. ( We found for exemple no fun that a 10 Dryad unit can throw 30 dice on charge)
3) No upgrades, modifications are allowed except for the Heroes who can choose everything they want except the X2 hand weapons.( We found a bit unbalaced a few modifications, in particular the X 2 hand weapons).
4) Failed Morale in melee do not lead to destruction, but the unit will flee by 2D6 cm ( 3D6 for cavalry). It can be pursue by the winner by 2D6 ( 3D6 for cavalry). If the winner catch the retreating unt, it is destroyed. If not the retreating unit will still flee until a Quality check is made during an activation ( very very classical wargame rule actually)
5) We will use the Ebb and Flow method for activation ( from the full rulebook), to add a bit of fog of war.
I, again and again, want to thank OPR to give my son and I, a so fun moment to share.