2 days ago i made my first game FTL. We had a lot of fun.
Now we are building our first fleets We have some question. Hope you can help us.
1. How Difficul Terrain works. What is the correct malus:
A.The distance moved in the Terrain counts double like in Bolt Action B.The remaining movement is halved C.Or the complet movement ist halved what could result into halve movement but not reaching into the Terrrain.
We Wargame veterans but struggelt with the wording.
2. Nomad Upgrade "System Override"
Can i activate the effect at any point in my turn? e.g. Move, then activate the effect and then shoot
3. The fleet Build shows errrormessages with the heroes so i want to be sure: i can have several ships with heroes as long as no heroes is used twice.
If a ships is in cover terrain and it shoots, did the target also get cover?
in the following 2 situations we were not sure about: 1. if the ship is complettly in cover terrain and targets an enemy outside. (We use cover here because the shoot passes through the terrain and the base is surrounded by the terrain)
2. The majority of the shooting ship is in in cover so it self gets cover but the edge closest to the target is not in cover so if the shot starts at the edge of the base in never passes terrain. (We are not sure were the shot "starts" base edge or center)
I have asked OnePageAnon similar question about shooting from cover in Grimdark Future: Does unit entirely surrounded by cover terrain (e.g. in the middle of the forest) receive -1 penalty, when it shoots to the enemy outside that cover, on the open terrain?
Answer, that I got: Up to you. We usually play that you can shoot out of a forest without problems, as long as you are close to the edge.
We play that way. "Close" in our games means 1 inch, but again, it is a matter of personal preferences.