Please return the various support squads (Support Sisters, Support Brothers, Havoc Support) to having default assault rifles instead of heavy flamer or machine gun. It limits options for units to have some cheaper models as well as having a unique sergeant style model. All of my support style squads (for any of the three) are designed to field with 4 heavy, 5 assault rifles, and 1 with possible alternate armaments (assault rifle attachments, storm rifle, some form of melee weapon).
Also not happy to see the anti-gravity pulpit missing from the high sisters options.
I know I can use the point calculator but honestly having them be part of the list makes for a better user experience as well as a more universal game experience (one person's version of an anti-gravity pulpit may be vastly different from another player's).
Why? The game is not based on WYSIWYG at all and it is model agnostic on top. If you want to represent the Support Squad with the GW conventions then do it, no one will stop you. The only thing that counts is what stat profile the unit has and what model belongs to which stat line.
And the pulpit got most likely removed because it was a representation of a nemd character, which got completely removed.
Also many people would like it if the "Sergeant" equipment options get removed from the units, since they are mostly futile upgrades.
It was additionally done so that support squads are not just better basic squads. Doubtful getting reverted at this point. OPR is not meant to be 40k lite anymore. It is a game you can play with 40k minis.
If you want a pulpit I have one under Battle Sisters (Re)Expanded on the herokuapp fandex aggregator.
I understand the desire to move away from being one page 40k but it takes away the greatest thing about OPR, options. Want to play with the models you have, you can. Except now you can't unless your models conform to the more limited options allowed in the new version.
When I found OPR I loved that I could finally field my power fist, jump pack canoness from 2nd edition 40k again. Now I can't even field my retributors. This literally seems to go against the mission of OPR of playing with the models you want.
And the anti-grav puplit is totally understandable, I was just a bit annoyed as I had bought some bits to scratch build my own just for OPR. But I do fully understand its removal.
The only one that takes away options is you by limiting yourself to WYSIWYG
To me having multiple models armed differently on the table but treating them all the same ruleswise is taking away from the immersion of the game as well as the work that went into modeling and painting. I have no problem with proxying here or there but if treating all the models as something else I don't see the reason to use minis rather than counters with model names on them. Don't get me wrong as that can be fine too but it is not the play experience that I am looking for.
Plus, while the game is not one page 40k, I am using it s a better ruleset to emulate the 40k universe so being able to field models in a similar manner makes it easier to play how I want and to convince other players to try it out.
What would the point reduction be to replace a heavy flame thrower with a heavy rifle? Seem like that would be the easiest solution.
Also, why don't the havoc support have the option for heavy flame throwers? I just noticed that.
It is how units are designed in OPR and how upgrades work. Adding the option do "upgrade" one HFT to Heavy Rifle would make no sense for the intended role of the unit on the field. Starting the Support Squads with all Heavy Rifles would step on the niche of the normal Squad, since they would than be normal squads but better. The solutio for OP is to break their 10 model unit into one support sister unit with a proxy model and a normal squad. To have a sergeant in every squad with their own totally different loadout is one of those GW conventions that makes no sense gameplay wise and died in real life in WWI and sabres as status symbol for officers were removed during WWII, because snipers loved those as target markings.
For Havoc Supports, well, 40k Havocs, which they are based on, don't have them either and all of Havoc is missing HFTs, Except their Dreadnought equivalent. They have other toys in eschange.