Is there any official or unofficial tokens for the 4 extra Actions that could need it (Hunker Down, Defensive Stance, Stealth move and Overwatch) ? Or should it be the token on the same sheet as the objectives ones ("Generic/other effects")
Not sure yet I will use them all. Some seems to be a must-have (Overwatch), some maybe doesn't add any real tactical choice (Heavy charge doesn't seem to be a real choice to do with a trade-off between an advantage and a ressource to spend but adding just more complexity to the charge rule... So by reading the rule I am not fully convinced because there is no counterpart). But in any cases I would like to try them and having some sort of counter to remember which unit have them active until next activation would be useful.
Thanks a lot.
Edit : And there should be also the suppresison marker ?
I saw that there is no links between the extra-action "Covering Fire" and the Suppression rule. I understand that it's 2 different optional rules, we could use none, 1 or both.
But if we are using both maybe it would be interesting to aggregate them in one common rule where covering fire create more suppression markers than a standard shoot... Maybe 1 to 3 (in exchange of no or very few casualities) ? Just a thinking after reading. I feel it's 2 differents rules treating the same subject on a different point of view : accurate shoot to kill vs deluge of fire to block an enemy unit possibility of actions.