Well, either way - some of the pieces that either stand out as being interesting or something I did something unique with. First off, the Great Beast. Standard painting technique for the Jackals and weapons, but used the Slapchop technique for the main body of the beast:
Next up is my Trackers. For these characters and most of the critters (hounds, lesser beasts for the beast riders), I decided that they would have light blond hair to help them blend in to the desert sand with hard, black armor on their backs to appear like the black rocks in the desert sands, and the Trackers mimic this style with their black backpacks and darker, more camoflauged armor:
Next up are my Stalkers, which I tried out a camo paint scheme. Wasn't entirely satisfied with the results, so hit it with an Agrax Earthshade wash, and much happier with how they look now:
I have the rest of the figures uploaded on the Grimdark Future section on Boardgamegeek, so it'll be easy enough to copy them over to here.