How important are the limits in "Playing Bigger Games"? Are there specific misuses that this section prevents? Maybe having heroes not joined with units increases number of units, so you can wait out the other side?
We are soon going to do a 1000 point fantasy game. I am not going to want many more points than that, but I do have some cavalry to add in, so maybe we'll make it to 1200 or even 1500 at some point.
But I am not interested in the limits on Heroes and Monsters, etc. The elves (who are mostly high elves and a few wood elves) have a Captain (elf prince), Mage, and Unicorn (wood elf druid on unicorn). That's 3 heroes, with 1-2 allowed. Is that likely to be a balance issue? I currently think the elves are going to be creamed. They've gotten used to fighting goblins, but I've painted my orcs now. I use mostly GW LotR figures, supplemented by various things. The orcs are more powerful than they should be since these aren't great green brutes, but I'm going with the stats we have. And I would like to have a few more of my individual figures on the field without just counting them as sergeants.
If these limits aren't necessary, we could just skip that part of the rules.